Joon-Suk Lee


JS Lee Picture

jlee [AT] vsu [DOT] edu

Department of Computer Science
P.O. Box 9068
Virginia State University
302Sc Hunter McDaniel Building
Carter G. Woodson Avenue
Petersburg, VA 23806

Office: (804) 524-5425
Cell: (540) 200-8803
Skype: joon_suk_lee




bio     micro-coordination     research     lab     teaching     vita     publication    


Book Chapter

[B.02]
Yglesias. S., Tatar, D., Harrison, S. and Lee, J.S. Balancing Behaviors: A design phenomenology for couples argumentation via different media, In (S. Tettagh, Ed.) Emotions and Technology. Amsterdam: Elsevier.

[B.01]
Tatar, D., Lin, S. and Lee, J.S. Playground Games and the Dissemination of Control in Computing and Learning , In (DiGiano, C., Goldman, S. & Chorost, M., Eds.) Educating Learning Technology Designers. Mahwah, New Jersey: Lawrence Erlbaum Associates.


Journal

[J.01]
Lee, J.S., Damevski, K. and Chen, H. (2016) Exploring Computer Science Students' Learning of Sensor-Driven Mobile App Design: A Case Study, International Journal of Teaching and Case Studies (IJTCS)


Conference Proceedings

[C.22]
Daniels, D., Lee, J.S. (2022). The Impact of Avatar Teachers on Student Learning and Engagement in a Virtual Learning Environment for Online STEM Courses In: Zaphiris, P., Ioannou, A. (eds) Learning and Collaboration Technologies. Novel Technological Environments. HCII 2022. Lecture Notes in Computer Science, vol 13329. Springer, Cham.

[C.21]
Ponticiello M., Simmons M., Lee J.S. (2021) The Effects of the Sudden Switch to Remote Learning Due to Covid-19 on HBCU Students and Faculty In: Zaphiris P., Ioannou A. (eds) Learning and Collaboration Technologies: New Challenges and Learning Experiences. HCII 2021. Lecture Notes in Computer Science, vol 12784. Springer, Cham.

[C.20]
Darrin Gladman, Jehu Osegbe, Wookjin Choi, and Joon Suk Lee (2020) Automatic motion tracking system for analysis of insect behavior , Proc. SPIE 11510, Applications of Digital Image Processing XLIII, 115102W (21 August 2020); https://doi.org/10.1117/12.2568804

[C.19]
Simmons M., Lee J.S. (2020) Catfishing: A Look into Online Dating and Impersonation. In: Meiselwitz G. (eds) Social Computing and Social Media. Design, Ethics, User Behavior, and Social Network Analysis. HCII 2020. Lecture Notes in Computer Science, vol 12194. Springer, Cham. https://doi.org/10.1007/978-3-030-49570-1_24

[C.18]
Cowart G., Williamson D., Farhat N., Lee J.S. (2019) Do Humans STILL Have a Monopoly on Creativity or Is Creativity Overrated? In: Kurosu M. (eds) Human-Computer Interaction. Perspectives on Design. HCII 2019. Lecture Notes in Computer Science, vol 11566. Springer, Cham. https://doi.org/10.1007/978-3-030-22646-6_20 [Best Paper Award for the Human-Computer Interaction Thematic Area]

[C.17]
Clark K., Donzo L., and Lee J.S. (2018) Competitively Versus Cooperatively? An Analysis of the Effect of Gameplay on Human Emotions and Behaviors. In: Kurosu M. (eds) Human-Computer Interaction. Interaction Technologies. HCI 2018. Lecture Notes in Computer Science, vol 10903. Springer, Cham. https://doi.org/10.1007/978-3-319-91250-9_33

[C.16]
Lee J.S., Dickey-Kurdziolek M., and Branham S. (2018) A Design Provocation for Humble Designers and Empowered Users. In: Marcus A., Wang W. (eds) Design, User Experience, and Usability: Designing Interactions. DUXU 2018. Lecture Notes in Computer Science, vol 10919. Springer, Cham. https://doi.org/10.1007/978-3-319-91803-7_4

[C.15]
Lee J.S. (2017) Processless Design Extended. In: Marcus A., Wang W. (eds) Design, User Experience, and Usability: Theory, Methodology, and Management. DUXU 2017. Lecture Notes in Computer Science, vol 10288. Springer, Cham. https://doi.org/10.1007/978-3-319-58634-2_7

[C.14]
Lee, J.S., Yang, S.W., Munson, A., and Donzo L. (2017) What People Do on Yik Yak: Analyzing Anonymous Microblogging User Behaviors In: Meiselwitz G. (eds) Social Computing and Social Media. Applications and Analytics. SCSM 2017. Lecture Notes in Computer Science, vol 10283. Springer, Cham. https://doi.org/10.1007/978-3-319-58562-8_32

[C.13]
Lee, J.S. and Tatar, D. (2014) Sounds of Silence: Exploring Contributions to Conversations, Non-Responses and the Impact of Mediating Technologies in Triple Space In Proceedings of the Conference on Computer Supported Cooperative Work (CSCW '14), Baltimore, Maryland, USA

[C.12]
Lee, J.S. and Tatar, D. (2014) Impact of Mediating Technologies on Talk and Emotion: Questioning "Commonsense" In Proceedings of the Conference on Collaborative Computing: Networking, Applications and Worksharing (CollaborateCOM '13), Austin, Texas, USA

[C.11]
Lee, J.S. and Tatar, D. (2013) Contributions to Conversations: Extended to Triads in Triple-Space, Twenty-third Annual Meeting of the Society for Text and Discourse (ST&D), 2013, Valencia, Spain

[C.10]
Lee, J.S. (2013) Triple Space: Technology Mediated Triadic Interaction, In Proceedings of US-Korea Conference on Science, Technology, and Entrepreneurship (UKC) 2013, New York/New Jersey, USA

[C.09]
Lee, J.S., and Tatar, D. (2013) Form Factor Matters, In Proceedings of the Conference on Computer Supported Cooperative Work (CSCW '13), San Antonio, Texas, USA

[C.08]
Lee, J.S., Tatar, D., and Pedersen, E. (2012) Time, Topic and Trawl: Stories About How We Reach Our Past, In Proceedings of the Conference on the Design of Interactive Systems (DIS 2012), Newcastle, UK

[C.07]
Lee, J.S., Branham, S., Tatar, D., and Harrison, S. (2012) Processlessness: Staying Open to Interactional Possibilities, In Proceedings of the Conference on the Design of Interactive Systems (DIS 2012), Newcastle, UK

[C.06]
Lee, J.S., Tatar, D., and Harrison, S. (2012) Micro-coordination: because we did not already learn everything we need to know about working with others in kindergarten, In Proceedings of the Conference on Computer Supported Cooperative Work (CSCW '12), Seattle, WA, USA

[C.05]
Lee, J.S. and Tatar, D. (2012) "Good Enough" Pointing in Pervasive Computing, In Proceedings of the Conference on the Collaboration Technologies and Systems, CHCI&ID (CTS 2012), Denver, Colorado, USA

[C.04]
Kurdziolek, M., Branham, S. and Lee, J.S., (2012) What does it mean to design a nudge?, Proceedings of the Conference on Gender, Bodies, and Technology (GBT), 2012, Roanoke, VA, USA

[C.03]
Lee, J.S., Combining Context-Free and Context-Specific Pointing, (2011) Proceedings of US-Korea Conference on Science, Technology, and Entrepreneurship (UKC) 2011, Park City, Utah, USA.

[C.02]
Lee, J.S., (2010) The Nature of Coordination in a Co-dependent Situation: Activism, Participatory Decision-making, and Technological Citizenship in the Small, Proceedings of the Conference on Gender, Bodies, and Technology (GBT), 2010, Roanoke, VA, USA

[C.01]
Tatar, D., Lee, J.S. and Alaloula (2008) Playground Games: A design strategy for supporting and understanding coordinated activity, In Proceedings of the Conference on the Design of Interactive Systems (DIS 2008), Capetown, South Africa


Workshop & Poster

[W.03]
Huston E.K., and Lee J.S. (2018) Effects of Video Games on HBCU Students. In: Stephanidis C. (eds) HCI International 2018 – Posters' Extended Abstracts. HCI 2018. Communications in Computer and Information Science, vol 852. Springer, Cham

[W.02]
Lee, J.S., Tatar, D. and Harrison, S. (2015) Triple Space Framework: Investigatory Framework for F2F Interactions, CSCW 2015 Workshop on Supporting "Local Remote" Collaboration, In Proceedings of the Conference on Computer Supported Collaborative Work (CSCW), 2015, Vancouver, Canada

[W.01]
W1. Janelle Williams, and Lee, J.S. (2015) The Effects of Mind Reading, Task Type, and Materiality of Mediating Technology Upon Group Interactions , Capital Region Celebration of Women in Computing (CAPWIC) 2015, Virginia, USA [2nd Place in the Graduate Poster Contest]


Dissertation

[D.1]
Lee, J.S. (2013) Micro-coordination: Looking into the details of face-to-face coordination, PhD Dissertation, Virginia Tech, Blacksburg, VA, USA, May


Other

[O.1]
Lee, J.S. (2012) Micro-Coordination: Triple Space Offline Social Interactions, HCIC 2012 Boaster Paper, Pacific Grove, CA, USA

Last updated: Oct. 23, 2021